Wednesday, 6 February 2008

Super Mario Galaxy

When I heard there was a new Mario game coming out, I wasn’t surprised or excited in the least. When I heard it wasn’t a mini-game compilation, but a true Mario platformer, I was.

The game, as usual, starts with Princess Peach being kidnapped. But Boswer (the kidnapper, in case you hadn’t guessed) has obviously been thinking things over more carefully this time. He hasn’t before brought along a fleet of airships and a flying saucer.

Despite an incredibly dramatic start, the plot is negligible and at times (namely the trial galaxies) non-existent. So, the plot is rubbish. But what did you expect? It is a Mario game, and whatever you buy Mario games for, it is not plot. Despite this, it is a great game and, whilst I have so far been brooding over the bad points, I now have to stop because I’ve run out.

The gameplay is truly wonderful and, while still sticking with the old Mario basics, Nintendo have managed to incorporate the idea of changing gravity into their game without making it feel tacked-on and gimmicky, therefore adding a whole new dimension to the already unusual experience.

You may think that with this wonderful new development in the gameplay Nintendo may have neglected the graphics of their Mario extravaganza . Have they? No. It has the best graphics of all the Wii games and is one of the most stunning. Mario actually has expressions now – amazing .



The difficulty curve is very smooth and it is well within the reach of a child of 8 or more to beat the final boss. But nevertheless, an immense challenge to complete all the galaxies.
Now ( having rambled on so long) I will give you the verdict of this eleven year old: supercalifragilisticexpialidocious! So... go buy it!



My score: 96%